A short jog proves more than enough for my frail coal miner lungs though, and by the time I reach the station and clear out its undead loiterers I’m a wheezing, exhausted mess. Halfway down the road, I realise that I’m within walking distance of Rosewood’s fire station, which is usually home to plenty of axes – one of the best weapons in Zomboid. After throwing my home’s meager food supplies into a backpack and stepping out of the front door, my experiment begins. I’m also playing on a multiplayer server which means somewhere out in the world, I have two pals to team up with. Picking off lone zombies still proves manageable, and I resolve to be more careful due to my sight and hearing issues. Chuck in the fact that I’m too asthmatic to run or fight for very long, and things don’t look too sunny for my poor sim.ĭespite that, I’m optimistic. My own hearing woes don’t hold a candle to Zomboid‘s hard-of-hearing trait, which makes everything sound like it’s buried under a pillow, while being short-sighted means most zombies will spot me long before I’m aware of them. Waking up in a small one-floor home in Rosewood – a sparse, rural town not unlike my real hometown – – Zomboid Andy is a trainwreck. With that painful introspection out of the way, my character enters the world. I give myself some credit – I’m a good cook, decent gardener and I can read and learn quickly – but in a crushing moment of ego death, it becomes painfully clear that my few positive traits don’t hold a candle to the sickly hand that life has dealt. After a few minutes of picking traits that would apply to the real-world me, my character sheet is thoroughly miserable, and we have our survivor: an asthmatic, short-sighted, hard-of-hearing, prone to illness, slow-healing, disorganised Andy. The first step to finding out involved creating myself as a Zomboid character, which meant stacking negative traits like a miserable game of Jenga. Typically, the gist is that you use Zomboid‘s trait system to optimise your character with as few downsides as possible – but with some downtime over the Christmas break, I had my chance to find out whether a character made in my image could survive an all-out zombie apocalypse. But for a while, I’ve wondered what it would be like to play the game as myself – a lanky journalist blessed with severe asthma. In that time, I’ve probably boarded up half of Muldraugh’s homes and killed tens of thousands of zombies, and I’ve usually created characters that are lucky, strong, and have a knack for carpentry. Next week, I’ll have played Project Zomboid for nine years. Picking positive traits -like being strong, or having a knack of mechanics – will cost you points, while adopting negative traits – a smoking habit, or being clumsy – will award you them. Before you step into Zomboid‘s post-apocalyptic take on ’90s Kentucky, a character creation screen allows you to customise your survivor’s looks, pre-outbreak career, and traits. READ MORE: Best horror games: what’s the best horror you can play in 2022?Īlthough dying is an inevitability, living is an open book.Death in this zombie survival simulator takes many forms – from an off ham sandwich to a zombie scratching your arm – and though it’s rarely predictable, it’s always guaranteed. In Project Zomboid, there’s just one rule: you will die.
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